Halo Infinite battle royale
Today, I want to talk about Halo Infinite, the battle royale game mode! We will discuss what we know about it, the pros and cons of it and how it would affect the whole community and game as a whole. There’s been a lot of discussion and a lot of talk about it over the last couple of days. What do we know about battle royale as a whole? I’m going to talk about big streamers talking about things and how it influences their viewers and then battle royales as a whole. So let’s get into it!
So, first and foremost, I can almost say with 100% certainty that Halo Infinite is not going to feature a battle royale game mode on launch. From the files, we saw that Jeff Steitzer actually has an announcement that says “battle royale.” And on top of that, there was a leaked image of something like a zone closing in that will slowly deal damage if you’re outside of that zone.
What I think will end up happening is when the forge is released, three to six months down the track, people will actually design battle royale.
They’ll make it their own forged game mode. If modders got early access to forge like how it was in the fly test, people could get into custom games. Of cource, when they weren’t supposed to be in custom games. If I can get into an unfinished version of Forge, then we might get game modes early. But that really falls to 343 to make sure there’s no leaking or there are no pre-existing files anywhere, because as we know, all of the campaign spoilers happened and there were a whole bunch of images that were for concept art that were also in the flight tests. So when the full game releases, it’s going to be very important that 343 doesn’t leave anything in there. Otherwise, people are going to find it and people are going to exploit it.
Next up, we’re going to be talking about big streamers and their effects on their audience from what they say. There are a bunch of streamers, who say that Halo Infinite will die within three weeks, if it doesn’t have a battle royale game mode. This has been happening for a very long time, and it’s not just exclusive to Halo.
I remember when Halo Reached PC came out, another big streamer who was playing exclusively Halo Reach on PC. So, he was playing all the pros, and he got really frustrated with the game. He couldn’t beat them, irrespective of whether he was using a keyboard and mouse or a controller. It’s very unlikely that after not playing for six years, you’re going to pick it up and actually destroy or do really well against people who are world champions, who have never gotten off the game. Because of this, he insulted the game. He demanded changes over Twitter.
This led to the entire chat repeatedly insulting the game and everything about it.
Every single time he played it, his viewership dropped because of this. Also, because he kept on complaining and being frustrated all the time, and he ended up leaving within a week to go back to the other games. I would argue instead of straight out insulting it and saying it sucks. I would point out what I love, what I don’t like, and what I want to see changed. If you are a big streamer, you have influence. People listen to you; you have a voice. Don’t go into a campaign overview and just completely say it needs a battle royale over and over again. The big campaign reveals how 343 has worked tirelessly to try and make the campaign the best Halo campaign we have ever seen.
My final point of the post: Halo Infinite as a battle royale! Yes, it would be an incredible game mode to have the sandbox be around at 120 and would flow really, really well. I’ve said many times before: Call of Duty had a really good trickle-down effect. I feel like playing CoD Warzone VR and actually going into the other multiplayer game modes. So, it’d be a great thing to have after the launch once Forge has come out. Hell, even if it’s developer-made after the initial game has come out and every other feature is there, I feel like the majority of the Halo community would welcome it.